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Time Loop, Cryptic Signal, and Messages to Self: The Fourth Returnal Dev Diary — About Narrative
06.04.2021 [12:45],
Yulia Pozdnyakova

Swedish judge Housemarque has published the fourth episode of the video podcast dedicated to the development of the roguelike shooter Returnal for PlayStation 5. This time, the creators talked about the intricacies of the narrative.

According to Narrative Director Gregory Louden, Returnal has more of a story to tell than previous studio projects. It is important for developers to organically weave it into the game, while retaining the «explosive action gameplay» for which Housemarque is famous.

Lowden calls Returnal «dark sci-fi thriller». In the story, space explorer Selene finds himself on the planet Atropos after a ship wreck. The girl falls into a time loop: after each death, she regains consciousness in the cockpit, relives the accident and begins to explore the planet. At the same time, each time the environment becomes different.

It is later revealed that Selena went to the planet, having caught a mysterious signal. As the game progresses, users will receive more information about this signal, Atropos, a mysterious house that seems «strangely familiar», and the heroine herself. Initially, the player knows about what is happening no more than Selena, and all that is known about her is that she is an experienced pilot who studies deep space. She will find her own corpses with voice recorders on which messages from her past (or even future) versions are recorded, and at some point she will assume that part of her memories were created artificially.

Along with the story of the character, the story of an alien civilization will unfold. The heroine will discover unknown buildings, holographic statues and xenoglyphs (Xenoglyphs) with inscriptions in a foreign language, as well as advanced weapons and devices that she can use in battles. Such weapons will also be parasites, which are embedded in her exosuit and provide both advantages and disadvantages. Lowden drew the players’ attention to the fact that almost everything that surrounds Selena is alien: human — only she, her gun and ship. She will have to learn to apply the inventions of another civilization in order to survive.

The third video diary was published in January. In it, the developers discussed the studio’s transition to 3D graphics and the use of the capabilities of the DualSense controller in Returnal. In the first and second episodes, they revealed the history of the creation of the game.

On March 25, the authors reported that Returnal went to print. Rogue Shooter Coming Exclusive to PlayStation 5 on April 30. Last week, PlayStation Blog posted a preview of the gameplay, interface and other parts of the game.

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